// C4D Dialog Strings DIALOGSTRINGS P_PAINT_BRUSHEDITOR { TITLE "Brushes"; T2 "Type"; T3 "Store Color"; T4 "Shape"; T5 "Circle"; T6 "Rectangle"; T7 "Profile"; T8 "User-defined"; T9 "Round"; T10 "Linear"; T11 "Needle"; T12 "Nozzle"; TA1 "Size"; TA2 "Pressure"; TA3 "Hardness"; TA4 "Spacing"; TA5 "Jitter"; BOTHAXIS "Both Axes"; JITTERCOUNT "Jitter Count"; AIRSPEED "Airbrush"; TA6 "Squeeze"; TA7 "Rotation"; TB1 "Bitmap"; TB2 "Size"; SETSAMPLESIZE "Use Sample Size"; TB3 "Pressure"; TB4 "Spacing"; TB5 "Jitter"; TB6 "Rotation"; TL0 "Generic"; TL1 "Bitmap"; TPP "..."; TC1 "Filter"; TC2 "All Layers"; TC3 "Color Mix"; TN0 "None"; TN1 "Wet Edges"; TN2 "Smudge"; TN3 "Dodge - Shadows"; TN4 "Dodge - Midtones"; TN5 "Dodge - Highlights"; TN6 "Burn - Shadows"; TN7 "Burn - Midtones"; TN8 "Burn - Highlights"; TN9 "Desaturate"; TN10 "Saturate"; TSEP ""; TSHAPE "Type"; TSETTINGS "Settings"; TFILTER "Filter"; }