// C4D Dialog Strings DIALOGSTRINGS P_CANVAS { TITLE "Canvas Size"; T2 "Current Size"; T3 "Add Borders"; T4 "Left"; T5 "Top"; T6 "Right"; T7 "Bottom"; T8 "Symmetric"; T9 "Transform UVW"; TC0 "Color"; TC1 "Diffusion"; TC2 "Luminance"; TC3 "Transparency"; TC4 "Reflection"; TC5 "Environment"; TC6 "Bump"; TC7 "Alpha"; TC8 "Specular"; TC9 "Displacement"; TC10 "Normal"; }