CONTAINER Zmultipass { NAME Zmultipass; GROUP { LONG MULTIPASSOBJECT_OBJECTBUFFER { ANIM OFF; MIN 1; } } GROUP MULTIPASSOBJECT_BLENDDATA { BOOL MULTIPASSOBJECT_AMBIENT { ANIM OFF; } BOOL MULTIPASSOBJECT_DIFFUSE { ANIM OFF; } BOOL MULTIPASSOBJECT_SPECULAR { ANIM OFF; } BOOL MULTIPASSOBJECT_SHADOW { ANIM OFF; } BOOL MULTIPASSOBJECT_REFLECTION { ANIM OFF; } BOOL MULTIPASSOBJECT_TRANSPARENCY { ANIM OFF; } BOOL MULTIPASSOBJECT_RADIOSITY { ANIM OFF; } BOOL MULTIPASSOBJECT_CAUSTICS { ANIM OFF; } BOOL MULTIPASSOBJECT_ATMOSPHERE { ANIM OFF; } BOOL MULTIPASSOBJECT_ATMOSPHERE_MUL { ANIM OFF; } BOOL MULTIPASSOBJECT_ALLPOSTEFFECTS { ANIM OFF; } } }