CONTAINER BPtexture { NAME BPtexture; INCLUDE BPbitmap; HIDE ID_BASELIST_NAME; GROUP ID_PAINTBITMAP_GROUP { LONG ID_PAINTTEXTURE_SAVEFORMAT { CYCLE { } } FILENAME ID_PAINTTEXTURE_FILENAME { } COLORPROFILE ID_PAINTTEXTURE_ICCPROFILE { } } GROUP ID_PAINTBITMAP_INFO_GROUP { STATICTEXT ID_PAINTTEXTURE_MODE { } STATICTEXT ID_PAINTTEXTURE_PATHS { } } }