CONTAINER BPlayerfilterbrco { NAME BPlayerfilterbrco; INCLUDE BPlayerfilterbase; GROUP ID_PAINTBITMAP_GROUP { REAL ID_PAINTLAYERFILTERBRCO_BRIGHTNESS { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; } REAL ID_PAINTLAYERFILTERBRCO_CONTRAST { MIN -100.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; } } }