#ifndef BPLAYERBMP_H__ #define BPLAYERBMP_H__ #include "bplayer.h" enum { // object properties ID_PAINTLAYERBMP_OFFSET_X = 3000, ID_PAINTLAYERBMP_OFFSET_Y = 3001, ID_PAINTLAYERBMP_MODE = 3002, ID_PAINTLAYERBMP_END }; #endif // BPLAYERBMP_H__