//C4D-DialogResource DIALOGSTRINGS IDD_SCULPTBAKE_DIALOG { IDS_SCULPTBAKE_DIALOG "Bake Sculpt Objects"; IDS_SCULPTBAKE_PREVIEW "Preview"; IDS_SCULPTBAKE_BAKE "Bake"; IDS_SCULPTBAKE_STOP "Stop"; IDS_SCULPTBAKE_DELETE "Delete"; IDS_SCULPTBAKE_FILENAME "Filename"; IDS_SCULPTBAKE_FORMAT "Format"; IDS_SCULPTBAKE_FORMAT_OPTIONS "Options"; IDS_SCULPTBAKE_COLORPROFILE "Color Profile"; IDS_SCULPTBAKE_COLORDEPTH "Color Depth"; IDS_SCULPTBAKE_WIDTH "Width"; IDS_SCULPTBAKE_HEIGHT "Height"; IDS_SCULPTBAKE_PIXELBORDER "Pixel Border"; IDS_SCULPTBAKE_BACKGROUND "Background Color"; IDS_SCULPTBAKE_SIZEPRESET "Preset"; IDS_SCULPTBAKE_LOCKRATIO "Lock Ratio"; IDS_SCULPTBAKE_MAPPING "Optimal Mapping"; IDS_SCULPTBAKE_MAPPING_OFF "Off"; IDS_SCULPTBAKE_MAPPING_CUBIC "Cubic"; IDS_SCULPTBAKE_MAPPING_ANGLE "Angle"; IDS_SCULPTBAKE_RELAXCOUNT "Relax"; IDS_SCULPTBAKE_SETTINGS "Settings"; IDS_SCULPTBAKE_TARGETLEVEL_INCLUDETOP "Include Top Levels"; IDS_SCULPTBAKE_CHANNEL_DISPLACEMENT "Displacement"; IDS_SCULPTBAKE_CHANNEL_NORMAL "Normal"; IDS_SCULPTBAKE_CHANNEL_AMBIENTOCCLUSION "Ambient Occlusion"; IDS_SCULPTBAKE_CHANNEL_LUMINANCE "Luminance"; IDS_SCULPTBAKE_CHANNEL_DIFFUSION "Diffusion"; IDS_SCULPTBAKE_CHANNEL_BUMP "Bump"; IDS_SCULPTBAKE_CHANNEL_ALPHA "Alpha"; IDS_SCULPTBAKE_CHANNEL_TRANS "Trans"; IDS_SCULPTBAKE_CHANNEL_S_COLOR "Specular Color"; IDS_SCULPTBAKE_CHANNEL_ILLUMINATION "Illumination"; IDS_SCULPTBAKE_CHANNEL_SHADOWS "Shadows"; IDS_SCULPTBAKE_CHANNEL_REFLECTION "Reflection"; IDS_SCULPTBAKE_SOURCELIST "Source Object (High Res Mesh)"; IDS_SCULPTBAKE_TARGETLIST "Target Object (Low Res Mesh)"; IDS_SCULPTBAKE_NORMAL_SETTINGS "Normal"; IDS_SCULPTBAKE_NORMAL_METHOD "Method"; IDS_SCULPTBAKE_NORMAL_METHOD_OBJECT "Object"; IDS_SCULPTBAKE_NORMAL_METHOD_TANGET "Tangent"; IDS_SCULPTBAKE_NORMAL_METHOD_WORLD "World"; IDS_SCULPTBAKE_NORMAL_OPTIONS "Options"; IDS_SCULPTBAKE_NORMAL_FLIP_X "Flip X"; IDS_SCULPTBAKE_NORMAL_FLIP_Y "Flip Y"; IDS_SCULPTBAKE_NORMAL_FLIP_Z "Flip Z"; IDS_SCULPTBAKE_NORMAL_SWAP_YZ "Swap YZ"; IDS_SCULPTBAKE_NORMAL_CONTINUEUVS "Continue UVs"; IDS_SCULPTBAKE_DISPLACEMENT_SETTINGS "Displacement"; IDS_SCULPTBAKE_DISPLACEMENT_METHOD "Method"; IDS_SCULPTBAKE_DISPLACEMENT_METHOD_OBJECT "RGB (XYZ Object)"; IDS_SCULPTBAKE_DISPLACEMENT_METHOD_TANGET "RGB (XYZ Tangent)"; IDS_SCULPTBAKE_DISPLACEMENT_METHOD_WORLD "RGB (XYZ World)"; IDS_SCULPTBAKE_DISPLACEMENT_METHOD_INTENSITY "Intensity"; IDS_SCULPTBAKE_DISPLACEMENT_METHOD_INTENSITYCENTERED "Intensity (Centered)"; IDS_SCULPTBAKE_DISPLACEMENT_METHOD_REDGREEN "Red / Green"; IDS_SCULPTBAKE_DISPLACEMENT_ROUNDGEOMETRY "Round Geometry"; IDS_SCULPTBAKE_DISPLACEMENT_ROUNDCONTOUR "Round Contour"; IDS_SCULPTBAKE_AO_SETTINGS "Ambient Occlusion"; IDS_SCULPTBAKE_AO_ANTIALIASING "Supersampling"; IDS_SCULPTBAKE_AO_CONTINUEUVS "Continue UVs"; IDS_SCULPTBAKE_SINGLEFILE "Single File"; IDS_OPTIONS "Options"; IDS_BAKING "Baking"; IDS_SCULPTBAKE_CREATERESULTCOPY "Create Result Copy"; }