STRINGTABLE XSLALumas { XSLALumas "Lumas Shader"; SLA_LUMAS_DIFFUSE_ACTIVE "Active"; SLA_LUMAS_DIFFUSE_COLOR "Color"; SLA_LUMAS_DIFFUSE_ALGORITHM "Algorithm"; SLA_LUMAS_DIFFUSE_ALGO_INTERNAL "Internal"; SLA_LUMAS_DIFFUSE_ALGO_ORENNAYAR "Oren Nayar"; SLA_LUMAS_DIFFUSE_ROUGHNESS "Roughness"; SLA_LUMAS_DIFFUSE_ILLUMINATION "Illumination"; SLA_LUMAS_DIFFUSE_CONTRAST "Contrast"; SLA_LUMAS_SPECULAR1_GROUP "Specular 1"; SLA_LUMAS_SPECULAR1_ACTIVE "Active"; SLA_LUMAS_SPECULAR1_COLOR "Color"; SLA_LUMAS_SPECULAR1_INTENSITY "Intensity"; SLA_LUMAS_SPECULAR1_SIZE "Size"; SLA_LUMAS_SPECULAR1_CONTRAST "Contrast"; SLA_LUMAS_SPECULAR1_GLARE "Glare"; SLA_LUMAS_SPECULAR1_FALLOFF "Falloff"; SLA_LUMAS_SPECULAR2_GROUP "Specular 2"; SLA_LUMAS_SPECULAR2_ACTIVE "Active"; SLA_LUMAS_SPECULAR2_COLOR "Color"; SLA_LUMAS_SPECULAR2_INTENSITY "Intensity"; SLA_LUMAS_SPECULAR2_SIZE "Size"; SLA_LUMAS_SPECULAR2_CONTRAST "Contrast"; SLA_LUMAS_SPECULAR2_GLARE "Glare"; SLA_LUMAS_SPECULAR2_FALLOFF "Falloff"; SLA_LUMAS_SPECULAR3_GROUP "Specular 3"; SLA_LUMAS_SPECULAR3_ACTIVE "Active"; SLA_LUMAS_SPECULAR3_COLOR "Color"; SLA_LUMAS_SPECULAR3_INTENSITY "Intensity"; SLA_LUMAS_SPECULAR3_SIZE "Size"; SLA_LUMAS_SPECULAR3_CONTRAST "Contrast"; SLA_LUMAS_SPECULAR3_GLARE "Glare"; SLA_LUMAS_SPECULAR3_FALLOFF "Falloff"; SLA_LUMAS_ANISO_GROUP "Anisotropy"; SLA_LUMAS_ANISO_ACTIVE "Active"; SLA_LUMAS_ANISO_PROJECTION "Projection"; SLA_LUMAS_ANISO_PROJECTION_PLANAR "Planar"; SLA_LUMAS_ANISO_PROJECTION_AUTO_PLANAR "Auto Planar"; SLA_LUMAS_ANISO_PROJECTION_SHRINK_WRAP "Shrink Wrap"; SLA_LUMAS_ANISO_PROJECTION_RAD_AUTO_PLANAR "Radial Auto Planar"; SLA_LUMAS_ANISO_PROJECTION_RAD_PAT_AUTO_PLANAR "Radial Pattern Auto Planar"; SLA_LUMAS_ANISO_PROJECTION_RAD_PLANAR "Radial Planar"; SLA_LUMAS_ANISO_PROJECTION_RAD_PATTERN_PLANAR "Radial Pattern Planar"; SLA_LUMAS_ANISO_PROJ_SCALE "Projection Scale"; SLA_LUMAS_ANISO_X_ROUGH "X Roughness"; SLA_LUMAS_ANISO_Y_ROUGH "Y Roughness"; SLA_LUMAS_ANISO_SPEC_CHANNEL_SPEC1 "Specular 1"; SLA_LUMAS_ANISO_SPEC_CHANNEL_SPEC2 "Specular 2"; SLA_LUMAS_ANISO_SPEC_CHANNEL_SPEC3 "Specular 3"; SLA_LUMAS_ANISO_AMPLITUDE "Amplitude"; SLA_LUMAS_ANISO_SCALE "Scale"; SLA_LUMAS_ANISO_LENGTH "Length"; SLA_LUMAS_ANISO_ATTENUATION "Attenuation"; SLA_LUMAS_ANISO_SCRATCH_CHANNEL_SPEC1 "Specular 1"; SLA_LUMAS_ANISO_SCRATCH_CHANNEL_SPEC2 "Specular 2"; SLA_LUMAS_ANISO_SCRATCH_CHANNEL_SPEC3 "Specular 3"; }