CONTAINER XSLATiles { NAME XSLATiles; INCLUDE Mpreview; INCLUDE Xbase; GROUP ID_SHADERPROPERTIES { COLOR SLA_TILES_GROUT_COLOR { } COLOR SLA_TILES_TILE_COLOR_1 { } COLOR SLA_TILES_TILE_COLOR_2 { } COLOR SLA_TILES_TILE_COLOR_3 { } LONG SLA_TILES_PATTERN { CYCLE { SLA_TILES_PATTERN_BRICK1; SLA_TILES_PATTERN_BRICK2; SLA_TILES_PATTERN_CIRCLES1; SLA_TILES_PATTERN_CIRCLES2; SLA_TILES_PATTERN_CIRCLES3; SLA_TILES_PATTERN_HEXAGONS; SLA_TILES_PATTERN_LINES1; SLA_TILES_PATTERN_LINES2; SLA_TILES_PATTERN_PARQUET; SLA_TILES_PATTERN_PLANKS; SLA_TILES_PATTERN_RADIAL_LINES1; SLA_TILES_PATTERN_RADIAL_LINES2; SLA_TILES_PATTERN_RANDOM; SLA_TILES_PATTERN_RINGS1; SLA_TILES_PATTERN_RINGS2; SLA_TILES_PATTERN_SAWTOOTH1; SLA_TILES_PATTERN_SAWTOOTH2; SLA_TILES_PATTERN_SCALES1; SLA_TILES_PATTERN_SCALES2; SLA_TILES_PATTERN_SPIRAL1; SLA_TILES_PATTERN_SPIRAL2; SLA_TILES_PATTERN_SQUARES; SLA_TILES_PATTERN_TRIANGLES1; SLA_TILES_PATTERN_TRIANGLES2; SLA_TILES_PATTERN_TRIANGLES3; SLA_TILES_PATTERN_WAVES1; SLA_TILES_PATTERN_WAVES2; SLA_TILES_PATTERN_WEAVE; } } REAL SLA_TILES_GROUT_WIDTH { UNIT PERCENT; MIN 0.0; MAX 100.0; } REAL SLA_TILES_BEVEL_WIDTH { UNIT PERCENT; MIN 0.0; MAX 100.0; } BOOL SLA_TILES_SMOOTH_BEVEL { } BOOL SLA_TILES_RANDOMIZE_COLOR { } LONG SLA_TILES_ORIENTATION { CYCLE { SLA_TILES_ORIENTATION_U; SLA_TILES_ORIENTATION_V; } } REAL SLA_TILES_GLOBAL_SCALE { UNIT PERCENT; MIN 0.0; } REAL SLA_TILES_U_SCALE { UNIT PERCENT; MIN 0.0; } REAL SLA_TILES_V_SCALE { UNIT PERCENT; MIN 0.0; } REAL SLA_TILES_RADIAL_SCALE { UNIT PERCENT; MIN 0.0;; } REAL SLA_TILES_ROTATE { UNIT DEGREE; } REAL SLA_TILES_DELTA { UNIT PERCENT; MIN 0.0; } LONG SLA_TILES_SEED { } } }