#ifndef XSLAGRADIENT_H__ #define XSLAGRADIENT_H__ enum { XSLAGradient = 1000, SLA_GRADIENT_TYPE = 1001, // LONG SLA_GRADIENT_TYPE_2D_U = 2000, SLA_GRADIENT_TYPE_2D_V, SLA_GRADIENT_TYPE_2D_DIAG, SLA_GRADIENT_TYPE_2D_RAD, SLA_GRADIENT_TYPE_2D_CIRC, SLA_GRADIENT_TYPE_2D_BOX, SLA_GRADIENT_TYPE_2D_STAR, SLA_GRADIENT_TYPE_2D_FOUR_CORNER, SLA_GRADIENT_TYPE_3D_LINEAR, SLA_GRADIENT_TYPE_3D_CYLINDRICAL, SLA_GRADIENT_TYPE_3D_SPHERICAL, SLA_GRADIENT_CYCLE = 1002, // Bool SLA_GRADIENT_START = 1003, // Vector SLA_GRADIENT_END = 1004, // Vector SLA_GRADIENT_RADIUS = 1005, // Real SLA_GRADIENT_SPACE = 1006, // LONG SLA_GRADIENT_SPACE_TEXTURE = 2020, SLA_GRADIENT_SPACE_OBJECT, SLA_GRADIENT_SPACE_WORLD, SLA_GRADIENT_SPACE_CAMERA, SLA_GRADIENT_SPACE_SCREEN, SLA_GRADIENT_SPACE_RASTER, SLA_GRADIENT_TURBULENCE = 1011, // real SLA_GRADIENT_OCTAVES = 1012, // real SLA_GRADIENT_SCALE = 1013, // real SLA_GRADIENT_FREQ = 1014, // real SLA_GRADIENT_SEED = 1017, // long SLA_GRADIENT_ABSOLUTE = 1015, // bool SLA_GRADIENT_ANGLE = 1016, // real SLA_GRADIENT_GRADIENT = 1007, // Gradient SLA_GRADIENT_DUMMY_ }; #endif // XSLAGRADIENT_H__