CONTAINER XSLAFalloff { NAME XSLAFalloff; INCLUDE Mpreview; INCLUDE Xbase; GROUP ID_SHADERPROPERTIES { VECTOR SLA_FALLOFF_VECTOR { } LONG SLA_FALLOFF_SPACE { CYCLE { SLA_FALLOFF_SPACE_OBJECT; SLA_FALLOFF_SPACE_WORLD; SLA_FALLOFF_SPACE_CAMERA; } } BOOL SLA_FALLOFF_USE_BUMP { } GRADIENT SLA_FALLOFF_GRADIENT { ICC_BASEDOCUMENT; } } }