CONTAINER XSLABanj { NAME XSLABanj; INCLUDE Mpreview; INCLUDE Xbase; GROUP ID_SHADERPROPERTIES { COLOR SLA_BANJ_COLOR { } LONG SLA_BANJ_ALGORITHM { CYCLE { SLA_BANJ_ALGORITHM_INTERNAL; SLA_BANJ_ALGORITHM_OREN_NAYAR; SLA_BANJ_ALGORITHM_SIMPLE; } } REAL SLA_BANJ_ILLIMINATION { UNIT PERCENT; MIN 0; MAX 1000; } REAL SLA_BANJ_ROUGHNESS { UNIT PERCENT; MIN 0; MAX 200; } REAL SLA_BANJ_SHADOW_INTENSITY { UNIT PERCENT; MIN 0; MAX 100; } BOOL SLA_BANJ_CLIP { } REAL SLA_BANJ_CONTRAST { UNIT PERCENT; MIN -500; MAX 500; } } }