STRINGTABLE Xspectral { Xspectral "Spectral Shader"; SPEC_INT "Intensity"; SPEC_VAR "Variation"; SPEC_RTYPE "Out of Range Type"; SPEC_RTYPE_STOP "Stop"; SPEC_RTYPE_MIRROR "Mirror"; SPEC_RTYPE_TILING "Tiling"; SPEC_GRADIENT "Spectrum"; SPEC_CD_ON "Use CD Effect"; SPEC_CD_WIDTH "Width"; SPEC_CD_PEAK "Peak"; SPEC_CD_WFAC "W Factor"; SPEC_CD_DINT "Diffuse Intensity"; SPEC_CD_DVAR "Diffuse Variation"; SPEC_CD_STYPE "Front Side"; SPEC_STYPE_XY "XY"; SPEC_STYPE_YZ "YZ"; SPEC_STYPE_ZX "ZX"; }