//////////////////////////////////////////////////////////////// // xrain //////////////////////////////////////////////////////////////// // (c) MAXON Computer GmbH, all rights reserved //////////////////////////////////////////////////////////////// STRINGTABLE xrain { xrain "Weathering Shader"; XRAIN_SHADERLINK "Texture"; XRAIN_INTENSITY "Intensity"; XRAIN_SAMPLES "Smoothness"; XRAIN_DIRECTION "Direction"; XRAIN_DIRECTION_U1 "+U (up)"; XRAIN_DIRECTION_U2 "-U (down)"; XRAIN_DIRECTION_V1 "+V (right)"; XRAIN_DIRECTION_V2 "-V (left)"; XRAIN_WEIGHTED "Weighting"; XRAIN_WEIGHTED_NONE "None"; XRAIN_WEIGHTED_1 "Bright"; XRAIN_WEIGHTED_2 "Dark"; XRAIN_CLAMP "Clamp UV coords"; XRAIN_WEIGHTSHADER_INTENSITY "Strength"; XRAIN_WEIGHTSHADER_LINK "Intensity Shader"; }