//////////////////////////////////////////////////////////////// // xwood //////////////////////////////////////////////////////////////// // (c) MAXON Computer GmbH, all rights reserved //////////////////////////////////////////////////////////////// #ifndef XWOOD_H__ #define XWOOD_H__ enum { WOODSHADER_SIMPLE_SCALE = 1002, // VECTOR WOODSHADER_SIMPLE_TURBULENCE = 1003, // REAL WOODSHADER_SIMPLE_TYPE = 1004, // LONG CYCLE WOODSHADER_SIMPLE_TYPE_CUSTOM = 0, WOODSHADER_SIMPLE_TYPE_WALNUT = 1, WOODSHADER_SIMPLE_TYPE_MAHOGANY = 2, WOODSHADER_SIMPLE_TYPE_JACARANDA = 3, WOODSHADER_SIMPLE_TYPE_PINEWOOD = 4, WOODSHADER_SIMPLE_COLOR = 1005, // GRADIENT WOODSHADER_LEGACY = 10001, // BOOL WOODSHADER_SCALE = 10101, // REAL WOODSHADER_WAVY_SCALE = 10102, // REAL WOODSHADER_RING_SCALE = 10103, // REAL WOODSHADER_GRAIN_SCALE = 10104, // REAL WOODSHADER_RINGMODE = 10105, // BOOL WOODSHADER_GRAINY = 10106, // REAL WOODSHADER_WAVY = 10107, // REAL WOODSHADER_STRETCH = 10108, // REAL WOODSHADER_COLOR = 10109, // GRADIENT WOODSHADER_COLOR_PRESET = 10110, // LONG CYCLE WOODSHADER_COLOR_PRESET_CUSTOM = 0, WOODSHADER_COLOR_PRESET_WALNUT = 1, WOODSHADER_COLOR_PRESET_MAHAGONY = 2, WOODSHADER_COLOR_PRESET_JACARANDA = 3, WOODSHADER_COLOR_PRESET_PINEWOOD = 4, WOODSHADER_RING_WAVY = 10111, // REAL WOODSHADER_RING_WAVY_SCALE = 10112, // VECTOR WOODSHADER_SHIFT = 10113, // REAL }; #endif // XWOOD_H__