#ifndef XSUNBURST_H__ #define XSUNBURST_H__ enum { SUNBURSTSHADER_SCALE_R = 1000, // REAL SUNBURSTSHADER_SCALE_A = 1001, // REAL SUNBURSTSHADER_TURBULENCE = 1002, // REAL SUNBURSTSHADER_FREQUENCY = 1003, // REAL SUNBURSTSHADER_RADIUS = 1004, // REAL SUNBURSTSHADER_HEIGHT = 1005, // REAL SUNBURSTSHADER_COLOR = 1006 // GRADIENT }; #endif // XSUNBURST_H__