#ifndef XSTAR_H__ #define XSTAR_H__ enum { STARSHADER_COLOR1 = 1000, // VECTOR STARSHADER_COLOR2 = 1001, // VECTOR STARSHADER_STREAKS = 1002, // LONG STARSHADER_INNERRADIUS = 1003, // REAL STARSHADER_OUTERRADIUS = 1004, // REAL STARSHADER_DENSITY = 1005 // LONG }; #endif // XSTAR_H__