CONTAINER Xnoise { NAME Xnoise; INCLUDE Mpreview; INCLUDE Xbase; GROUP ID_SHADERPROPERTIES { GRADIENT NOISESHADER_COLOR { ICC_BASEDOCUMENT; } REAL NOISESHADER_SCALEX { MIN 0.0; STEP 0.01; } REAL NOISESHADER_SCALEY { MIN 0.0; STEP 0.01; } } }