CONTAINER Xmarble { NAME Xmarble; INCLUDE Mpreview; INCLUDE Xbase; GROUP ID_SHADERPROPERTIES { GRADIENT MARBLESHADER_COLOR { ICC_BASEDOCUMENT; } VECTOR MARBLESHADER_SCALE { MIN 0.0; STEP 0.01; } REAL MARBLESHADER_TURBULENCE { UNIT PERCENT; MIN 0.0; MAX 100.0; } } }