CONTAINER Xflame { NAME Xflame; INCLUDE Mpreview; INCLUDE Xbase; GROUP ID_SHADERPROPERTIES { GRADIENT FLAMESHADER_COLOR { ICC_BASEDOCUMENT; } REAL FLAMESHADER_FREQUENCY { MIN 0.0; STEP 0.01; } REAL FLAMESHADER_TURBULENCE { MIN 0.0; STEP 0.01; } } }