CONTAINER Xfire { NAME Xfire; INCLUDE Mpreview; INCLUDE Xbase; GROUP ID_SHADERPROPERTIES { GRADIENT FIRESHADER_COLOR { ICC_BASEDOCUMENT; } REAL FIRESHADER_SCALEX { MIN 0.0; STEP 0.01; } REAL FIRESHADER_SCALEY { MIN 0.0; STEP 0.01; } REAL FIRESHADER_FREQUENCY { MIN 0.0; STEP 0.01; } REAL FIRESHADER_TURBULENCE { MIN 0.0; STEP 0.01; } } }