CONTAINER Xcyclone { NAME Xcyclone; INCLUDE Mpreview; INCLUDE Xbase; GROUP ID_SHADERPROPERTIES { GRADIENT CYCLONESHADER_COLOR { ICC_BASEDOCUMENT; } REAL CYCLONESHADER_FREQUENCY { MIN 0.0; STEP 0.01; } REAL CYCLONESHADER_ROTATION { STEP 0.01; } REAL CYCLONESHADER_LEVEL { UNIT PERCENT; MIN 0.0; MAX 100.0; } } }