STRINGTABLE Orelief { Orelief "Relief Object"; PRIM_RELIEF_LEN "Size"; PRIM_RELIEF_SUBW "Width Segments"; PRIM_RELIEF_SUBH "Depth Segments"; PRIM_RELIEF_TEXTURE "Texture"; PRIM_RELIEF_SPHERICAL "Spherical"; PRIM_RELIEF_BLEVEL "Bottom Level"; PRIM_RELIEF_TLEVEL "Top Level"; }