STRINGTABLE Fd3dexport { Fd3dexport "Direct 3D Export"; D3DEXPORTFILTER_SCALE "Scale"; D3DEXPORTFILTER_FORMAT "Format"; D3DEXPORTFILTER_CONVERTTEXTURENAME "Adapt Textures"; D3DEXPORTFILTER_TEMPLATES "Save Templates"; D3DEXPORTFILTER_NORMALS "Save Normals"; D3DEXPORTFILTER_TEXTURES "Export Textures"; D3DEXPORTFILTER_SAVEMESH "Generate Mesh"; D3DEXPORTFILTER_TEXTURESUFFIX "Suffix"; }