#ifndef OWIND_H__ #define OWIND_H__ enum { WINDOBJECT_STRENGTH = 1000, // Real WINDOBJECT_SIZE = 1001, // Vector WINDOBJECT_TURBULENCE = 1002, // Real WINDOBJECT_TURBULENCE_SCALE = 1003, // Real WINDOBJECT_TURBULENCE_FREQUENCY = 1004 // Real }; #endif // OWIND_H__