CONTAINER Oshatter { NAME Oshatter; INCLUDE Obase; GROUP ID_OBJECTPROPERTIES { REAL SHATTEROBJECT_STRENGTH { MIN 0.0; MAX 100.0; UNIT PERCENT; } REAL SHATTEROBJECT_ANGLESPEED { UNIT DEGREE; } REAL SHATTEROBJECT_SCALE { MIN 0.0; MAX 1000.0; STEP 0.01; } REAL SHATTEROBJECT_RANDOM { MIN 0.0; MAX 100.0; UNIT PERCENT; } SEPARATOR { LINE; } BUTTON SHATTEROBJECT_FITTOPARENT { } } }