#ifndef OSCENEINSTANCE_H__ #define OSCENEINSTANCE_H__ enum { SCENEINSTANCE_FILENAME = 1000, SCENEINSTANCE_EDITSCENE, SCENEINSTANCE_RELOADSCENE, SCENEINSTANCE_ANIMATE, SCENEINSTANCE_STARTTIME, SCENEINSTANCE_ENDTIME, SCENEINSTANCE_WARNING, SCENEINSTANCE_INFO, SCENEINSTANCE_RELOADALLSCENES, SCENEINSTANCE_OBJECTS_GROUP, SCENEINSTANCE_OBJECTS, SCENEINSTANCE_MATERIALS_GROUP, SCENEINSTANCE_MATERIALS, SCENEINSTANCE_INFO_GROUP, SCENEINSTANCE_INFO_OBJECTS, SCENEINSTANCE_INFO_MATERIALS, SCENEINSTANCE_INFO_MEMORY, SCENEINSTANCE_INFO_FRAMERATE, SCENEINSTANCE_INFO_FRAMEPROJECTLENGTH, SCENEINSTANCE_INFO_PATH, SCENEINSTANCE_INFO_FILE, SCENEINSTANCE_OBJECTS_MODE, SCENEINSTANCE_OBJECTS_PIVOT, SCENEINSTANCE_OBJECTS_PIVOT_GROUP, SCENEINSTANCE_OBJECTS_PIVOT_POS, SCENEINSTANCE_OBJECTS_PIVOT_SCL, SCENEINSTANCE_OBJECTS_PIVOT_ROT, SCENEINSTANCE_ }; enum { SCENEINSTANCE_OBJECTS_MODE_INCLUDE, SCENEINSTANCE_OBJECTS_MODE_EXCLUDE }; #endif // OSCENEINSTANCE_H__