CONTAINER Oexplosion { NAME Oexplosion; INCLUDE Obase; GROUP ID_OBJECTPROPERTIES { REAL EXPLOSIONOBJECT_STRENGTH { MIN 0.0; MAX 100.0; UNIT PERCENT; } REAL EXPLOSIONOBJECT_PSPEED { UNIT METER; } REAL EXPLOSIONOBJECT_ASPEED { UNIT DEGREE; } REAL EXPLOSIONOBJECT_ENDSIZE { MIN 0.0; MAX 1000.0; STEP 0.01; } REAL EXPLOSIONOBJECT_RANDOM { MIN 0.0; MAX 100.0; UNIT PERCENT; } } }