#ifndef OEXPLOSION_H__ #define OEXPLOSION_H__ enum { EXPLOSIONOBJECT_PSPEED = 1000, EXPLOSIONOBJECT_ASPEED = 1001, EXPLOSIONOBJECT_ENDSIZE = 1002, EXPLOSIONOBJECT_RANDOM = 1003, EXPLOSIONOBJECT_STRENGTH = 1004 }; #endif // OEXPLOSION_H__