#ifndef OBEND_H__ #define OBEND_H__ enum { BENDOBJECT_SIZE = 1000, // Vector BENDOBJECT_MODE = 1001, // LONG 0=limited, 1=half limited, 2=unlimited BENDOBJECT_MODE_LIMIT = 1, BENDOBJECT_MODE_BOX = 0, BENDOBJECT_MODE_UNLIMITED = 2, BENDOBJECT_STRENGTH = 1002, // Real BENDOBJECT_ANGLE = 1003, // Real BENDOBJECT_KEEPYAXIS = 1006 }; #endif // OBEND_H__