STRINGTABLE vpnormalpass { vpnormalpass "Normal Pass"; VP_NORMALPASS_INFO "To get the Normal Pass, add the Multipass Layer 'Post Effects' to your render settings."; VP_NORMALPASS_FLIP "Channel Order"; VP_NORMALPASS_FLIP_RGB "RGB"; VP_NORMALPASS_FLIP_RBG "RBG"; VP_NORMALPASS_FLIP_GBR "GBR"; VP_NORMALPASS_FLIP_GRB "GRB"; VP_NORMALPASS_FLIP_BGR "BGR"; VP_NORMALPASS_FLIP_BRG "BRG"; VP_NORMALPASS_SPACE "Space"; VP_NORMALPASS_SPACE_WORLD "World"; VP_NORMALPASS_SPACE_CAMERA "Camera"; VP_NORMALPASS_SPACE_OBJECT "Object"; VP_NORMALPASS_INVERTZ "Invert Z"; }