#ifndef VPPOSITIONPASS_H__ #define VPPOSITIONPASS_H__ enum { VP_POSITIONPASS_INFO = 10000, // STATICTEXT VP_POSITIONPASS_FLIP = 10001, // LONG CYCLE VP_POSITIONPASS_FLIP_RGB = 1, // CYCLE OPTION VP_POSITIONPASS_FLIP_RBG = 2, // CYCLE OPTION VP_POSITIONPASS_FLIP_GBR = 3, // CYCLE OPTION VP_POSITIONPASS_FLIP_GRB = 4, // CYCLE OPTION VP_POSITIONPASS_FLIP_BGR = 5, // CYCLE OPTION VP_POSITIONPASS_FLIP_BRG = 6, // CYCLE OPTION VP_POSITIONPASS_SPACE = 10002, // LONG CYCLE VP_POSITIONPASS_SPACE_WORLD = 1, // CYCLE OPTION VP_POSITIONPASS_SPACE_CAMERA = 2, // CYCLE OPTION VP_POSITIONPASS_SPACE_OBJECT = 3, // CYCLE OPTION VP_POSITIONPASS_SCALE = 10003, // REAL VP_POSITIONPASS_INVERTZ = 10004 // BOOL }; #endif // VPPOSITIONPASS_H__