STRINGTABLE ToolModelingAxis { ToolModelingAxis "Modeling Axis"; MDATA_AXIS_MODE "Axis"; MDATA_AXIS_MODE_WORLD "World"; MDATA_AXIS_MODE_OBJECT "Object"; MDATA_AXIS_MODE_SELECTED "Selected"; MDATA_AXIS_MODE_ROOT "Root"; MDATA_AXIS_MODE_PARENT "Parent"; MDATA_AXIS_MODE_BOUNDS "Bounds"; MDATA_AXIS_MODE_POINTS "Points"; MDATA_AXIS_MODE_CAMERA "Camera"; MDATA_AXIS_MODE_FREE "Free"; MDATA_AXIS_FREE "Retain Changes"; MDATA_AXIS_BOUNDS_X "X"; MDATA_AXIS_BOUNDS_Y "Y"; MDATA_AXIS_BOUNDS_Z "Z"; MDATA_AXIS_GROUP "Modeling Axis"; MDATA_OBJECTAXIS_GROUP "Object Axis"; MDATA_AXIS_ROT "Orientation"; MDATA_AXIS_NORMAL_PSR "Along Normals"; MDATA_AXIS_USER_POS "Position" "Pos"; MDATA_AXIS_USER_ROTATION "Rotation" "Rot"; MDATA_AXIS_USER_LOCK "Lock"; MDATA_AXIS_USER "Coord"; MDATA_AXIS_OBJECT_LINK "Object"; MDATA_AXIS_ROT_AXIS "Axis"; MDATA_AXIS_ROT_WORLD "World"; MDATA_AXIS_ROT_OBJECT "Object"; MDATA_AXIS_ROT_NORMALS "Normal"; MDATA_AXIS_ROT_CAMERA "Camera"; MDATA_AXIS_ROT_ROOT "Root"; MDATA_AXIS_ROT_PARENT "Parent"; MDATA_AXIS_USER_WORLD "World"; MDATA_AXIS_USER_OBJECT "Object"; MDATA_AXIS_USER_CAMERA "Camera"; MDATA_AXIS_GIMBALROTATION "Gimballing Rotation"; MDATA_AXIS_LOCALMANIPULATION "Per-Object Manipulation"; MDATA_AXIS_DIRTY ""; }