STRINGTABLE ToolLiveSelection { ToolLiveSelection "Live Selection"; MDATA_SELECTLIVE_VISIBLE "Only Select Visible Elements"; MDATA_SELECTLIVE_RADIUS "Radius"; MDATA_SELECTLIVE_RADIUS_PEN_PRESSURE "Pressure Dependent Radius"; MDATA_SELECTLIVE_TOLERANT_EDGE "Tolerant Edge/Polygon Selection"; MDATA_VERTEXPAINT_MODE "Mode"; MDATA_VERTEXPAINT_MODE_SET "Set"; MDATA_VERTEXPAINT_MODE_ADD "Add"; MDATA_VERTEXPAINT_MODE_SUB "Subtract"; MDATA_VERTEXPAINT_STRENGTH "Strength"; MDATA_VERTEXPAINT_STRENGTH_PEN_PRESSURE "Pressure Dependent Strength"; MDATA_VERTEXPAINT_RADIUS_PEN_PRESSURE "Pressure Dependent Radius"; MDATA_SDSWEIGHT_MODE "Mode"; MDATA_SDSWEIGHT_MODE_SET "Set"; MDATA_SDSWEIGHT_MODE_ADD "Add"; MDATA_SDSWEIGHT_MODE_SUB "Sub"; MDATA_SDSWEIGHT_STRENGTH "Strength"; MDATA_SDSWEIGHT_INTERACTIVEMIN "Interactive Minimum"; MDATA_SDSWEIGHT_INTERACTIVEMAX "Interactive Maximum"; MDATA_SDSWEIGTH_SETSTRENGTH "Set"; MDATA_VERTEXPAINT "Vertex Painting"; MDATA_SDSWEIGHT "Subdivision Surface Weights" "Subdivision Surface"; MDATA_SELECTLIVE_MODE "Mode"; MDATA_SELECTLIVE_MODE_NORMAL "Normal"; MDATA_SELECTLIVE_MODE_VERTEXPAINT "Vertex Painting"; MDATA_SELECTLIVE_MODE_SOFTSELECTION "Soft Selection"; }