///////////////////////////////////////////////////////////// // CINEMA 4D SDK // ///////////////////////////////////////////////////////////// // (c) MAXON Computer GmbH, all rights reserved // ///////////////////////////////////////////////////////////// #ifndef __C4DVIDEOPOST_H #define __C4DVIDEOPOST_H #include "c4d_baselist.h" #include "c4d_videopostplugin.h" class BaseVideoPost : public BaseList2D { private: BaseVideoPost(); ~BaseVideoPost(); public: BaseVideoPost* GetNext(void) { return (BaseVideoPost*)AtCall(GetNext) (); } BaseVideoPost* GetPred(void) { return (BaseVideoPost*)AtCall(GetPred) (); } // reuse the container IDs from RDATA_STEREO_* Bool StereoMergeImages(BaseBitmap* dest, const BaseBitmap* const* source, Int32 cnt, const BaseContainer& settings, COLORSPACETRANSFORMATION transform); Int32 StereoGetCameraCountEditor(BaseDocument* doc, BaseDraw* bd); Int32 StereoGetCameraCountRenderer(BaseDocument* doc, RenderData* rd); Bool StereoGetCameraInfo(BaseDocument* doc, BaseDraw* bd, RenderData* rd, Int32 index, StereoCameraInfo& info); Bool RenderEngineCheck(Int32 id); static BaseVideoPost* Alloc(Int32 type); static void Free(BaseVideoPost*& bl); }; #endif