///////////////////////////////////////////////////////////// // CINEMA 4D SDK // ///////////////////////////////////////////////////////////// // (c) MAXON Computer GmbH, all rights reserved // ///////////////////////////////////////////////////////////// #ifndef __X4D_FETCH_PIXEL_UTILS__ #define __X4D_FETCH_PIXEL_UTILS__ #include "x4d_filter.h" typedef struct PIXEL_ROOT* PIXEL_REF; PIXEL_REF new_pixel_fetcher(BM_REF bm, Int32 tile_flags, Int32 no_cached_tiles); void delete_pixel_fetcher(PIXEL_REF pf); UChar* pf_get_pixel_addr(PIXEL_REF pf, Int32 x, Int32 y); Bool pf_get_pixel(PIXEL_REF pf, Int32 x, Int32 y, PIX_C* dst); Bool pf_get_pixel(PIXEL_REF pf, Int32 x, Int32 y, PIX_W* dst); Bool pf_get_pixel(PIXEL_REF pf, Int32 x, Int32 y, PIX_F* dst); Bool pf_get_pixel_bilinear(PIXEL_REF pf, Float fx, Float fy, PIX_C* pixel); Bool pf_get_pixel_bilinear(PIXEL_REF pf, Float fx, Float fy, PIX_W* pixel); Bool pf_get_pixel_bilinear(PIXEL_REF pf, Float fx, Float fy, PIX_F* pixel); UChar bilinear8(Float x, Float y, UChar* values); UInt16 bilinear16(Float x, Float y, UInt16* values); Float bilinear_double(Float x, Float y, Float* values); #endif