#ifndef _LIB_SECURE_RANDOM_H_ #define _LIB_SECURE_RANDOM_H_ #define SECURE_RANDOM_LIB 450000265 #include "c4d_library.h" #ifdef __API_INTERN__ #include "c4d_library.h" #include "intbaselist.h" #endif struct _SecureRandomProvider; typedef _SecureRandomProvider* SecureRandomProvider; class SecureRandom { public: static SecureRandomProvider GetDefaultProvider(); static Bool GetRandomNumber(SecureRandomProvider provider, void* buffer, Int size); }; // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF struct SecureRandomLib : public C4DLibrary { SecureRandomProvider (*SecureRandom_GetDefaultProvider)(); Int (*SecureRandom_GetRandomNumber)(SecureRandomProvider provider, void* buffer, Int size); // lBlockLength in bits, lDataLength in bytes }; // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF #endif // _LIB_SECURE_RANDOM_H_