///////////////////////////////////////////////////////////// // CINEMA 4D SDK // ///////////////////////////////////////////////////////////// // (c) MAXON Computer GmbH, all rights reserved // ///////////////////////////////////////////////////////////// #ifndef _C4D_LIBRARY_ #define _C4D_LIBRARY_ #include "operatingsystem.h" #define LIBOFFSET(s, m) (Int32)((UInt)(&(((s*)0)->m))) struct C4DLibrary { Int32 version; Int32 size; }; Bool InstallLibrary(Int32 id, C4DLibrary* lib, Int32 version, Int32 size); Bool UninstallLibrary(C4DLibrary* lib, Int32 version, Int32 size); C4DLibrary* CheckLib(Int32 id, Int offset, C4DLibrary** store); Bool IsLibraryInstalled(Int32 id); #endif