#include "c4d_gedata.h" #include "c4d_string.h" #include "c4d_memory.h" #include "c4d_basecontainer.h" #include "c4d_file.h" #include "c4d_baselist.h" BaseList2D* GeData::GetLink(const BaseDocument* doc, Int32 instanceof) const { BaseLink* link = C4DOS.Gd->GetLink(this); if (!link) return nullptr; return link->GetLink(doc, instanceof); } C4DAtomGoal* GeData::GetLinkAtom(const BaseDocument* doc, Int32 instanceof) const { BaseLink* link = C4DOS.Gd->GetLink(this); if (!link) return nullptr; return link->GetLinkAtom(doc, instanceof); } BrowseContainer::BrowseContainer(const BaseContainer* bc) { t_bc = (BaseContainer*)bc; handle = C4DOS.Bc->BrowseContainer(t_bc, nullptr, nullptr, nullptr); } void BrowseContainer::Reset(void) { handle = C4DOS.Bc->BrowseContainer(t_bc, nullptr, nullptr, nullptr); } Bool BrowseContainer::GetNext(Int32* id, GeData** data) { if (!handle) return false; handle = C4DOS.Bc->BrowseContainer(t_bc, id, data, handle); return true; }