///////////////////////////////////////////////////////////// // CINEMA 4D SDK // ///////////////////////////////////////////////////////////// // (c) MAXON Computer GmbH, all rights reserved // ///////////////////////////////////////////////////////////// #ifndef _CUSTOMGUI_TEXTURENAME_H_ #define _CUSTOMGUI_TEXTURENAME_H_ #include "customgui_base.h" #include "c4d_basecontainer.h" #include "c4d_gui.h" #define CUSTOMGUI_TEXTURENAME 1000484 class TexturenameCustomGui : public BaseCustomGui { TexturenameCustomGui(); ~TexturenameCustomGui(); public: }; // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF #ifndef _INTERNAL_DEF_ class iTexturenameCustomGui : public iBaseCustomGui { iTexturenameCustomGui(const BaseContainer &settings,CUSTOMGUIPLUGIN *plugin) : iBaseCustomGui(settings,plugin) { } }; #else class iTexturenameCustomGui; #endif struct CustomGuiTexturenameLib : public BaseCustomGuiLib { }; // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF // INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF #endif