///////////////////////////////////////////////////////////// // CINEMA 4D SDK // ///////////////////////////////////////////////////////////// // (c) MAXON Computer GmbH, all rights reserved // ///////////////////////////////////////////////////////////// #ifndef __C4D_COMMANDPLUGIN_H #define __C4D_COMMANDPLUGIN_H #include "ge_math.h" #include "c4d_commanddata.h" #include "c4d_baseplugin.h" struct COMMANDPLUGIN : public STATICPLUGIN { String* help; BaseBitmap* command_icon; Bool (CommandData::*Execute)(BaseDocument* doc); Int32 (CommandData::*GetState)(BaseDocument* doc); Bool (CommandData::*RestoreLayout)(void* secret); void (CommandData::*MessageEx)(const BaseContainer& bc); String (CommandData::*GetScriptName)(void); Bool (CommandData::*GetSubContainer)(BaseDocument* doc, BaseContainer& submenu); Bool (CommandData::*ExecuteSubID)(BaseDocument* doc, Int32 subid); Bool (CommandData::*Message)(Int32 type, void* data); Bool (CommandData::*ExecuteOptionID)(BaseDocument* doc, Int32 plugid, Int32 subid); void* reserved[(32 - 9) * C4DPL_MEMBERMULTIPLIER - 2]; }; struct MANAGERINFORMATION : public STATICPLUGIN { Int32 info; void* reserved[32 * C4DPL_MEMBERMULTIPLIER - 1]; }; #endif