///////////////////////////////////////////////////////////// // CINEMA 4D SDK // ///////////////////////////////////////////////////////////// // (c) MAXON Computer GmbH, all rights reserved // ///////////////////////////////////////////////////////////// #ifndef __C4D_BITMAPFILTER_H #define __C4D_BITMAPFILTER_H #include "x4d_filter.h" class BaseBitmap; // bitmap stuff BM_TILE* BfBitmapTileGet(BM_REF bm, const RECT32* src_rect, Int32 width, Int32 height, Int32 tile_mode, Int32 flags); Int32 BfBitmapTileDetach(BM_REF bm, BM_TILE* tile_buf, Int32 flags); Int32 BfDiscardChanges(BM_REF bm); Int32 BfUpdateView(BM_REF bm); Bool BfConvertTileToBasebmp(const BM_TILE* tile, const RECT32* tile_rect, BaseBitmap* bmp, Int32 zero); Bool BfBitmapTileScale(BM_REF bm, BM_TILE* src_bm, BM_TILE* dst_bm, RECT32* src_rect, RECT32* dst_rect); // progress functions PROGRESS_ID BfProgressNew(BM_REF bm); Int32 BfProgressDelete(BM_REF bm, PROGRESS_ID pid); Int32 BfProgressUpdate(BM_REF bm, PROGRESS_ID pid, Int32 current_value, Int32 max_value, const String& text); BaseContainer GetGlobalFilterPrefs(Int32 pluginid); Bool SetGlobalFilterPrefs(Int32 pluginid, const BaseContainer& prefs); void* GetEditorWindow(void); // get system window handle of the editor window Bool IsHostWindow(void* win); // check if the windowhandle is one of the cinema windows #ifdef __MAC Bool Mac_hostProcessEvent(void* event); // mac event routing #endif #endif