STRINGTABLE Xmg_camera { Xmg_camera "Camera Shader"; MGCAMERASHADER_LINK "Camera"; MGCAMERASHADER_HSCALE "Horizontal Scale"; MGCAMERASHADER_VSCALE "Vertical Scale"; MGCAMERASHADER_CALC_FG "Include Foreground"; MGCAMERASHADER_CALC_BG "Include Background"; }