STRINGTABLE Omograph_matrix { Omograph_matrix "Matrix Object"; MGMATRIXOBJECT_MODE "Generate"; MGMATRIXOBJECT_MODE_MATRIX "Matrices Only"; MGMATRIXOBJECT_MODE_TP "Thinking Particles"; MGMATRIXOBJECT_PARTICLE_GROUP "TP Group"; MGMATRIXOBJECT_PARTICLE_BLENDFOLLOW "Follow"; MGMATRIXOBJECT_PARTICLE_BLENDDIRECT "Constrain"; MGMATRIXOBJECT_TPPRIORITY "Particle Priority"; MGMATRIXOBJECT_TPPRIORITY_BEFORE "Before Effectors"; MGMATRIXOBJECT_TPPRIORITY_AFTER "After Effectors"; MATRIX_SHADER "Shader"; MGMATRIXOBJECT_GROUPBASE "BaseForm"; }