STRINGTABLE Oetarget { Oetarget "Target"; MGTARGETEFFECTOR_OBJECT "Target Object"; MGTARGETEFFECTOR_PITCH "Use Pitch"; MGTARGETEFFECTOR_REVERSEVECTOR "Reverse Heading"; MGTARGETEFFECTOR_GROUPEFFECTOR "Effector"; MGTARGETEFFECTOR_STRENGTH "Strength"; MGTARGETEFFECTOR_MODE "Target Mode"; MGTARGETEFFECTOR_MODE_OBJECT "Object Target"; MGTARGETEFFECTOR_MODE_NEXT "Next Node"; MGTARGETEFFECTOR_MODE_PREV "Previous Node"; MGTARGETEFFECTOR_MODE_CAMERA "Look At Camera"; MGTARGETEFFECTOR_REACT "Repel"; MGTARGETEFFECTOR_RANGE "Distance"; ETARG_RANGE_STRENGTH "Distance Strength"; MGTARGETEFFECTOR_PRIMITIVEAXIS "Up Vector"; MGTARGETEFFECTOR_UP "Object"; MGTARGETEFFECTOR_PRIMITIVEAXIS_NONE "None"; MGTARGETEFFECTOR_PRIMITIVEAXIS_LINK "Object"; MGTARGETEFFECTOR_PRIMITIVEAXIS_XP "X+"; MGTARGETEFFECTOR_PRIMITIVEAXIS_XN "X-"; MGTARGETEFFECTOR_PRIMITIVEAXIS_YP "Y+"; MGTARGETEFFECTOR_PRIMITIVEAXIS_YN "Y-"; MGTARGETEFFECTOR_PRIMITIVEAXIS_ZP "Z+"; MGTARGETEFFECTOR_PRIMITIVEAXIS_ZN "Z-"; MGTARGETEFFECTOR_SELECTION "Selection"; }