CONTAINER Xmg_color { NAME Xmg_color; INCLUDE Xbase; GROUP ID_SHADERPROPERTIES { LONG MGCOLORSHADER_MODE { CYCLE { MGCOLORSHADER_MODE_COLOR; MGCOLORSHADER_MODE_INDEXRATIO; } } BOOL MGCOLORSHADER_INVERT {} SPLINE MGCOLORSHADER_SPLINE { SHOWGRID_H; SHOWGRID_V; GRIDSIZE_H 8; GRIDSIZE_V 8; HAS_PRESET_BTN; MINSIZE_H 120; MINSIZE_V 90; EDIT_H; EDIT_V; LABELS_H; LABELS_V; HAS_ROUND_SLIDER; X_MIN 0; X_MAX 100; Y_MIN 0; Y_MAX 100; X_STEPS 1; Y_STEPS 1; } } }